COMBATIX ACADEMY | 7-DAY ATTRIBUTE HUNT
Find out which part of you breaks first.
Seven days. Ten events. Eight combat attributes, each scored against the Grappler Attribute Test. On Day 7 you get a score out of 1000, a rank, and a Leak Map that tells you exactly what to fix first.
WHAT IT MEASURES
Eight attributes that decide a roll
You don't break everywhere at once. One quality goes first, usually when you're tired, against someone who isn't cooperating. These are the eight that matter.
DAY 1: VERTICAL JUMP
Power
How fast your force arrives. The sprawl that's half a second late isn't a sprawl.
See the event→DAY 1: BENCH AND TRAP BAR
Max strength
How much force you have at all. Stops you being moved from positions you won.
See the event→DAY 2: PULL-UPS AND PRESS-UPS
Strength endurance
Strength you can repeat. Holding side control, re-pulling the same sweep.
See the event→DAY 2: FARMER CARRIES
Grip
Your grip under load, measured. The first thing to go in most rolls.
See the event→DAY 3: AIR BIKE, 30 S
Anaerobic engine
Your short gear. Scrambles and all-out bursts.
See the event→DAY 4: 5-MINUTE ROUND TEST
Fight engine
Your medium gear. Hard exchange after hard exchange.
See the event→DAY 5: 800 M RUN
Aerobic engine
Your long gear. How much of you comes back between exchanges.
See the event→DAY 6: 3-MINUTE SPRAWL TEST
Work capacity
Everything at once, tired. The third match of the day.
See the event→THE WEEK
One attribute a day
Each day: the event first, while you're fresh. Then ten minutes of your Daily Ten. Then log it on this page and post one line in The Pit.
- 1
Day 1
Power and max strength
Vertical jump, bench and trap bar (3-rep max x 1.1). Gym day, about 40 min.
- 2
Day 2
Strength endurance and grip
Strict pull-ups, press-ups in 60 s, farmer carries. About 25 min.
- 3
Day 3
Anaerobic engine
Air bike, 30 seconds flat out. Short day on purpose.
- 4
Day 4
Fight engine
5-minute Round Test, then re-test your Scan leak: your halfway proof.
- 5
Day 5
Aerobic engine
800 m. Even first lap, faster second.
- 6
Day 6
Work capacity and recovery
3-minute sprawl test and your readiness average.
- 7
Day 7
Your map
Retake the Scan: re-test the single event tied to your lowest attribute from Days 1-6, and see if it moved. Then read your total, rank and Leak Map.
HOW TO DO EACH EVENT
The ten events, done properly
Same standard every time, or your re-test compares two different tests. Int is the 50-point standard; Adv is the 80-point standard.
How each event is scored
Every event earns up to 100 points. Zero is zero. Hit the Int standard and you bank about 50 points; hit Adv and you bank about 80 points. Below Int your score scales down toward 0; above Adv it keeps climbing toward 100. Your ten event scores are summed and scaled to a total out of 1000 — that's your rank and Leak Map.
YOUR RANK
Six ranks. Where do you land?
Open standards, the same for everyone. Lighter or female? Judge yourself on points gained from Day 7 to Day 60.
Mission Ready
Built for the job. Keep sharpening.
Elite across the board. Strong, fast, unbreakable.
Built for the job. Keep sharpening.
Solid all-rounder. Attack your weak attributes.
Foundations forming. Stay on the protocol.
Strength and engine work needed.
Day one. Start the work.
QUESTIONS
Before you start
INTERACTIVE TEST & CALCULATOR
7-DAY ATTRIBUTE HUNT LOG
Beginner Protocol
Skips 2 max strength lifts & scales total score automatically to 1000.
Day progress
0 / 6 days
YOUR SCAN LEAK
Power
This is the part of you that breaks first. On Day 7, re-test this single event to prove it moved:
Vertical jump
Enter your test scores by day:
Vertical jump
Bench, est. max
Trap bar, est. max
The Scan is your Day 1 baseline across all ten events. On Day 7 you retake it — specifically the single event tied to your lowest attribute — to prove it moved. Then read your total, rank and Leak Map below.
Your Scan leak to re-test
Vertical jump (Power)
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